Uses of Class
cz.fidentis.analyst.rendering.Camera
Packages that use Camera
Package
Description
Wrapper for OpenGL canvas.
FIDENTIS project.
Control panels and other GUI elements of a task.
OpenGL rendering classes.
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Uses of Camera in cz.fidentis.analyst.canvas
Methods in cz.fidentis.analyst.canvas that return CameraMethods in cz.fidentis.analyst.canvas with parameters of type CameraModifier and TypeMethodDescriptionstatic Ray
Deprecated, for removal: This API element is subject to removal in a future version.converts screen point to ray by first calculating position on near plane, constructing a coordinate frame and calculates direction from camera position to point on near plane within this framevoid
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Uses of Camera in cz.fidentis.analyst.gui.project
Constructor parameters in cz.fidentis.analyst.gui.project with type arguments of type CameraModifierConstructorDescriptionRecoverTasksWorker
(Project project, ProgressDialog<Boolean, Integer> progressDialog, BiConsumer<Camera, FacesProxy> consumer) Constructor. -
Uses of Camera in cz.fidentis.analyst.gui.task
Methods in cz.fidentis.analyst.gui.task with parameters of type Camera -
Uses of Camera in cz.fidentis.analyst.rendering
Methods in cz.fidentis.analyst.rendering that return CameraMethods in cz.fidentis.analyst.rendering with parameters of type CameraModifier and TypeMethodDescriptionSceneRenderer.castRayThroughPixel
(int pixelX, int pixelY, Camera camera) Cast a ray through a pixel under the mouse pointer.void
SceneRenderer.renderScene
(Camera camera, Collection<Drawable> drawables) Renders drawable objects.