Interface FrameBuffer

All Superinterfaces:
GlslBuffer
All Known Implementing Classes:
FrameBufferImpl

public interface FrameBuffer extends GlslBuffer
Frame buffer used for the GL_FRAMEBUFFER OpenGL target.
  • Method Details

    • allocate

      void allocate(ImageBuffer depthTextureBuffer)
      Allocates and binds the buffer (links it to the GL_FRAMEBUFFER OpenGL target).
      Parameters:
      depthTextureBuffer - Existing texture buffer whose image is to be attached